Legacy

The goals was to create an empathetic brand as well as an intuitive interface for effortless end-of-life-planning while incorporating gamification.

Role

Role

Senior Designer
Senior Designer

Tools

Tools

Figma, Adobe Illustrator, Userberry
Figma, Adobe Illustrator, Userberry
Figma, Adobe Illustrator, Userberry

Skills

Skills

Brand Design, UX Design, UI Design
Brand Design, UX Design, UI Design

Duration

Duration

4 Months
4 Months

Overview

For a client project at Generate, my team worked on the development of Legacy. Our focus centered on crafting the user interface and branding elements for this mobile-based app. Legacy simplifies legal, financial, and emotional aspects, generating customized plans and breaking them into manageable tasks. Legacy aims to democratize end-of-life planning by overcoming barriers and making the process inclusive and compassionate. Tailored for millennials, the platform not only transforms lives today but also creates a meaningful legacy for future generations. I worked as both a Software Designer (UX / UI) and a Brand Designer for the purposes of this project. As a Senior Designer, I spearheaded the efforts of designing the brand identity.

Takeaways

Blending empathy with contemporary tones initially seemed like a potential source of conflict. However, as I delved into the process, I developed a deep appreciation for how the subtle details can significantly influence the overall tone of the application. These details are more than just pixels; each one carries weight and contributes to the overall impact.

Here is a link to the Final Prototype!

Created Brand Guidlines

Created Brand Guidlines

Delivered a Fully Functioning Prototype

Delivered a Fully Functioning Prototype

Conducted User Testing

Conducted User Testing

Process

Process

Process

01

Research & Analysis

We started with extensive research, particularly in analyzing the competitive landscape of end-of-life planning platforms. Delving into the brandscape of this domain, we conducted case studies to understand the strengths and weaknesses of existing solutions. Given the advanced research conducted by our client, we were provided with user research, streamlining our focus on understanding the specific needs and behaviors of our target audience: millennials aged 28-45.

02

Information Architecture

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

03

Wireframing & Prototyping

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

04

Usability Testing

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

05

Visual Design & Style Guide

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

01

Research & Analysis

We started with extensive research, particularly in analyzing the competitive landscape of end-of-life planning platforms. Delving into the brandscape of this domain, we conducted case studies to understand the strengths and weaknesses of existing solutions. Given the advanced research conducted by our client, we were provided with user research, streamlining our focus on understanding the specific needs and behaviors of our target audience: millennials aged 28-45.

02

Information Architecture

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

03

Wireframing & Prototyping

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

04

Usability Testing

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

05

Visual Design & Style Guide

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

01

Research & Analysis

We started with extensive research, particularly in analyzing the competitive landscape of end-of-life planning platforms. Delving into the brandscape of this domain, we conducted case studies to understand the strengths and weaknesses of existing solutions. Given the advanced research conducted by our client, we were provided with user research, streamlining our focus on understanding the specific needs and behaviors of our target audience: millennials aged 28-45.

02

Information Architecture

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

03

Wireframing & Prototyping

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

04

Usability Testing

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

05

Visual Design & Style Guide

We conducted user interviews, surveys, and analyzed in-app analytics to understand the pain points and user needs. We also studied competitor apps and industry trends to gather insights

Final Brand Book

Ready to take the next step?

Let's connect!

Ready to take the next step?

Let's connect!

Ready to take the next step?

Let's connect!